Setups Help

How tiers and setup filters are identified. C2 = target bar (previous), C1 = trigger bar (latest).

Strat IDs

Strat ID Name Identification
1 Inside High <= prior high; Low >= prior low
2U Two Up Higher high; Low >= prior low
2D Two Down Lower low; High <= prior high
3 Outside Higher high; Lower low

Setup Filters

Setup Filter Target (C2) Trigger (C1) Notes
1-111
1-212U or 2D
1-313
2-12U or 2D1
2-22U or 2D2U or 2D
3-131
3-232U or 2D
3-333
2d-green2DTrigger candle is green
2d-green-hammer2DGreen hammer
2u-red2UTrigger candle is red
2u-red-shooter2URed shooter
3-green3Outside bar trigger candle is green
3-red3Outside bar trigger candle is red

Hammer = long lower shadow with close near the high. Shooter = long upper shadow with close near the low.

Tier Logic

Tier Trigger (C1) Target (C2) Notes
1 2U red shooter; 2D green hammer; 1 (when C2=1) Any; 1 (when C1=1) Highest tier match wins.
2 2U shooter; 2D hammer; 2U red; 2D green Any
3 2U; 2D Any
4 1 or 3 1 or 3 Fallback tier when 1/3 present.

Shortcuts

  • / Open the quick search popup to jump to symbols.
  • a Open the AI Search query modal from anywhere.
  • t Toggle full D/W/M/Q/Y TFC alignment on the Setups page.
  • p Toggle PMG filter on the Setups page.
  • i Toggle In-Force filter on the Setups page.